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What We’re Currently Building...

Crimesolvers (codename)

Description: 

A co-op narrative experience where two players must solve crimes together—while navigating conflicting perspectives and interpretations of reality.


Core Pillars: 

  • Co-op problem solving  
  • Divergent player perspectives  
  • Narrative consequence systems  
  • AI-enhanced interactions


Status: In Development
Engine: Unreal Engine 5
Demo Target: Late 2026 

Flipsidoodle (mobile game)

Casual Memory Puzzle

 Platform: iOS & Android (Unity)
Status: In Development (2026)


Flipsidoodle is a single-player puzzle experience built around elegant simplicity and escalating complexity. Players trace a continuous path across tile-based grids, solving handcrafted challenges that require foresight, precision, and strategic use of power-ups.


Designed for accessibility and replayability, Flipsidoodle blends relaxing tactile interaction with increasingly demanding puzzle logic.


Highlights:

  • Intuitive drag-based input designed for touch devices 
  • Progressive difficulty scaling with layered mechanics 
  • Unlockable power-ups that reshape puzzle-solving strategies 
  • Clean, readable visual design optimized for mobile screens 

AI NPC Prototype

Embrace Change Everywhere

Platform: Cross-platform (AI-integrated systems)
Status: Prototype


This prototype explores the future of player interaction through AI-driven Non-Player Characters with persistent memory, evolving personalities, and individual agendas.

NPCs are no longer scripted dialogue trees—they are dynamic participants in the game world, capable of reacting, remembering, and adapting to player behavior over time.


Highlights:

  • Text-based conversational AI with extensibility to text-to-speech 
  • Persistent memory systems enabling long-term relationship tracking 
  • Personality-driven responses and goal-oriented behavior 
  • Designed for integration into narrative-heavy gameplay systems

And It Festers...

Ignorance Breeds Fear & Hatred

Platform: PC & Console (Concept / In Development)
Engine: Unity
Status: Concept & Prototype Exploration


“And It Festers…” is a narrative-driven 3D action platformer that explores themes of immigration, fear, and societal division through the lens of a young protagonist discovering uncontrollable superhuman abilities.


Players step into the role of Clint, a Kenyan teenager navigating a hostile and unfamiliar world where prejudice, panic, and misinformation collide. As his kinetic powers evolve, so too does the way the world responds to him—forcing players to confront not only physical threats, but the emotional and social consequences of being seen as “other.”


Blending fast-paced melee combat, exploration, and character-driven storytelling, the game challenges players to grow stronger while navigating a world that fears what they are becoming.


Highlights:

  • Narrative-first: design exploring themes of immigration, identity, and fear 
  • Kinetic: power system tied to a dynamic confidence mechanic that rewards skillful play 
  • Hybrid: gameplay combining 3D platforming, melee combat, and exploration 
  • Replayable: level design encouraging return visits as abilities evolve 
  • Stylized: comic book visual direction inspired by modern graphic novels 
  • Enemy design reflecting escalating social and physical threats, from hostile      civilians to supernatural adversaries

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